Diagrams (Radical Cartographies)
Can we create power through other models of world making?
Can a new species of bioengineered oysters solve the climate crisis?
Tending Ostreidae: Serenades for Settling
Can an oyster listen? A collaboration between visual artist Stephanie Rothenberg and sound artist Suzanne Thorpe
Proof of Soil
Can the non-human labor of microbes solve the cryptocurrency energy crisis?
The Beauty Spot (response to COVID-19)
How do we brand science?
Trading Systems: Bio-Economic Fairy Tales
After Hurricane Maria: What might it look like if nonhuman forces could be put in the driver’s seat during Puerto Rico’s reconstruction?
Reversal of Fortune: The Garden of Virtual Kinship
A telematic garden, both real and virtual, whose lifeline is linked to monetary exchanges between the developed and developing world.
Reversal of Fortune: Planthropy
A garden of illuminated hanging planters whose lifelines are dependent on the techno-social rhythms of social media
Laborers of Love
A crowdsourcing project that let’s you make your own porn via outsourced anonymous online workers on Mechanical Turk.
Secret of Eternal Levitation
An interactive installation that enables users to build their own dream home by extracting global resources in Google Earth.
A virtual sweatshop in Second Life about digital labor and outsourcing that makes real-world wearable jeans.
An augmented reality mobile tour and workshop exploring the in/visible traces of urban renewal in the South Bronx.
Best Practices in Banana Time
A mixed reality talk show that takes place in the virtual environment of Second Life and simultaneously in a physical theater.
A real travel office in the heart of Beijing, China selling exclusive full package tours of America.
Portraits: The New Working Class
Portraits of worker avatars in the virtual environment of Second Life (escorts, nurses, etc) depicts the new virtual workforce.
A commission for the Whitney Museum Artport that enables users to meditate on the economy from the Whitney’s homepage.
An interactive sonic sculpture that evaluates and diagnoses citizen responses to socio-economic conditions resulting from the global economic meltdown.
School of Perpetual Training
Online instructional training for getting that dream job in the video game industry. Uses motion detection!
World’s Fair 2.0
An augmented reality mobile walking tour exploring the utopianism of the New York World’s Fairs and their impact on Queens, NY.
The Zero Hour
A participatory radio performance that transforms the city streets into a laboratory for experiments in subliminal communication.
A hands-on workshop employing models of waste reclamation, recycling and reuse by hacking old keyboards and so-called junk.
Collective Simulated Synaethesia
A public performance merging opera with the ancient art of dowsing to regain our sentience lost to ubiquitous mobile devices.
An Introduction to Basic Divination
The workshop introduced the basic principles of divination and concluded with an evening field expedition throughout lower Manhattan.
An underwater, telematic performance about geographic dislocation and gentrification.
Rethinking Locative Media
An experimental field expedition that explores the collaborative process of divine cartography and the ancient art of dowsing.
New Spring Line
A series of Rorschach-inspired interviews to determine what consumers really want from their electronic products.
Taylorism and You: Personal Efficiency Strategies
A website featuring public interviews about people’s “personal efficiency strategies.”
Window Shopping: Citywide Storefronts
A series of interactive holiday windows that attempt to deliver the promise of consumerism.